Hyper-realistic Spatial Audio

Native SDK

For Mobile and Desktop Applications

The holistic spatial audio engine that offers perceptually-optimized solutions for recording, editing, and interactive rendering. Multi by design.

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All You Need for True Spatial Audio

SDK dynamic rendering module icon

Ready

Dynamic Binaural Rendering

Best in class spatial quality and immersion. Perceptually-optimized for minimal channel count and maximum efficiency. HRTF personalization (optional).

SDK spatial effects and reverb module icon

Coming soon

Spatial Effects and Reverb

Real 3D effects and parametric reverb engine. Reacts to source directivity (optional). Smart presets for maximum immersion and intelligibility.

SDK spatializer and player module icon

Ready

Spatializer and Player

Spatialize a virtually infinite number of sources simultaneously. The spatial audio player supports all major formats and codecs.

SDK recording and processing module icon

Upon request

Recording and Processing

Smart Capturing for microphone arrays. Presets for challenging recording situations. Signal enhancements (optional). (Beta available.)

SDK loudspeaker rendering module icon

Coming soon

Loudspeaker Rendering

Distributed rendering for directional arrays, smart speakers, single speakers, and their combinations. Adaptive listening area.

SDK upmixing and transcoding module icon

Upon request

Upmixing and Transcoding

The ideal tool for transforming the stereo backlog into the spatial audio domain. Smart presets for music, dialogues, and subtle ambience.

Why Choose the atmoky SDK?

Easy to integrate

Typically, it takes only one day to integrate. Supportive example codes available.

Super Efficient

Performance of C++ with ease of integration of higher languages.

Multi by Design

Supports all established spatial audio formats. For all established OSs and hardware.

Custom

+15ys spatial audio expertise to fit the customer needs. Quick and on point support.

Hyper-Realistic

Optimized for highest perceptual quality. Adds no artificial coloration. Best solution for dynamic rendering.

Personalized

Rendering optimizatons for children, teens, and adults, Full HRTF personalization (optional).

Reactive

Minimum motion-to-phonon latency due to high performance rendering engine.

Out-of-the-head

Externalizer module that gives you the out-of-the-head experience. Adjustable in real-time.

Focus, Relax, and Play - Pilots and Products

Portal

portal.app

Our surroundings have a huge impact on how we think and how we feel, but we often don't have much control over the places where we spend most of our time. Portal is the world's first wellbeing & productivity app to use immersive technologies to virtually transform your surroundings. Providing instant escapes to the world's most peaceful & relaxing places to help supercharge your focus, sleep or relaxation, wherever you may currently be.

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portal app user interfaces

atmoky Ears for Wwise

atmoky Ears for Audiokinetic Wwise provides an unparalleled combination of perceptual quality and efficiency, whilst getting the best out of every spatial audio mix. atmoky Ears puts the listener first and offers a patented perceptual optimization across diverse age groups. For those who want to squeeze out the very last drop of performance from their devices, atmoky Ears delivers that game-changing boost that makes the difference.

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Explore More Use Cases

You name it, we put true spatial audio on it! Virtually all applications and devices that build on audio, or record and playback audio, will profit from a spatial-audio makeover. We at atmoky enable immersive audio experiences, and we aim for highest quality and usability. Interested in partnering up?