Engaging and Immersive Experiences

Whether building a massive multiplayer game, a remote training tool, or a wellbeing experience atmoky’s Spatial Audio offer the audio quality, scalability, reliability, and performance you need to bring true immersion to life.

Gaming

atmoky elevates the immersive experience in games like Breachers, VailVR, Underdogs, Arena Breakout! Empower your Game with atmoky trueSpatial now!
atmoky trueSpatial

Future of work

Reduce digital fatigue, increase productivity and focus by allowing for more natural and immersive interactions.
Engage Demo

Training

True spatial audio adds another layer of information and improves situational awareness by mimicking real-world audio cues.
atmoky trueSpatial

Wellbeing

Unleash the transformative power of true spatial audio in wellbeing, enveloping users in fully immersive and relaxed audio experiences. Try the portal app!
portal.app

Telehealth

Fostering a sense of presence and trust for improved therapy outcomes by enabling social and engaging communication in remote health services.
Engage demo

MMOs

Elevate the overall gaming experience to new heights of excitement and social engagement by incorporating atmoky true spatial audio.
atmoky trueSpatial

Virtual Worlds

atmoky empowers users to fully immerse themselves, explore, connect, and collaborate in unprecedented ways using the magic of true spatial audio.
Try arrival.space

Augmented Reality

Create truly immersive experiences in AR games and marketing campaigns. This boosts engagement and results in closer connections to your customers.

atmoky trueSpatial

Ray-casting Based Automatic Occlusion

trueSpatial’s occlusion system in Unity uses ray-casting and occlusion probes to check for occluding objects between the sound source and the listener. For each occlusion probe a ray is cast to the main camera. The occlusion values are dynamically calculated based on these rays. The number as well as the position of the probes can be flexibly adjusted.

No more guesswork or tedious manual adjustments. atmoky’s tools are designed to save you time while providing plausible and realistic occlusion effects. Plus, you can make adjustments in Edit-Mode using Gizmos in the Scene View, ensuring a seamless workflow.

atmoky trueSpatial

Stereo vs. Binaural Comparision

Hear The Difference in trueSpatial for Wwise

For gaming and VR setups, especially with headphones, binaural audio delivers true 3D positioning. When done well, it matches what you see… and even what you don’t see (like a radio playing behind a wall).

In this demo video, we switch between stereo and binaural rendering so you can easily hear the difference. Please use headphones for the best experience.

Time to play

Explore interactive web demos built with atmoky.

Meet atmoky

atmoky Engage meet-up example built with Next.js and engage-react-components. Please wear headphones to experience full 3D audio rendering.

Built with Next.js and engage-react-components.

atmoky Town

An explorable 2D world, with 3D audio and voice chat. Walk through the world and enjoy forest sounds, listen to spatial audio music, or eavesdrop on an important meeting.

Built with phaser.io and atmoky.

Experience atmoky

A gallery of immersive and interactive experiences by artists, composers, creators, and sound designers from all around the world. Also check out dome.atmoky.com

Based on atmoky dome. Built with Three.js and atmoky.

3rd Party Web Integrations

atmoky's Arrival.Space

atmoky Engage integrated by the 3D social web platform Arrival.Space. Jump in and get familiar with atmoky in full 3D sound.

Polarzero Music Space

Explore immersive audio in the Metaverse. A live music experience by polarzero. Have a look at his article linked to this experience as well.

Built with Three.js and atmoky.