trueSpatial scales with you. Pricing is a flat, one-time fee per game, tiered according to your project’s overall production budget and the number of console target platforms.
All supported Desktop and Mobile platforms are covered by the base fee. Each console platform adds an additional 50% of the tier’s basic one-time fee.
If you plan to release new post-launch audio content for the product that is processed by atmoky trueSpatial, an additional 12-month DLC license is required (10% of the tier’s basic one-time fee, required only in case of an DLC update, starting in year 2 after the release).